This is the complete list of members for DefaultWorldRenderer, including all inherited members.
AddDepthTexture(int new_depth_x_width, int new_depth_y_width) | DefaultWorldRenderer | inlinevirtual |
AddViewPointRenderer(MbsViewPointRenderer *rdr) | DefaultWorldRenderer | inlinevirtual |
DefaultWorldRenderer() | DefaultWorldRenderer | |
getNewShapeRenderer() | DefaultWorldRenderer | virtual |
Init() | DefaultWorldRenderer | inlinevirtual |
SetBackgroundColor(glm::vec3 const &background_color) | DefaultWorldRenderer | inlinevirtual |
Update(std::vector< MbsShape3D * > model_list) | DefaultWorldRenderer | inlinevirtual |
~MbsWorldRenderer() | MbsWorldRenderer | inlinevirtual |