This is the complete list of members for OglShapeRenderer, including all inherited members.
biasMatrix | OglShapeRenderer | protected |
cameraID | OglShapeRenderer | protected |
depth_frag_sh | OglShapeRenderer | protected |
depth_ratio_width | OglShapeRenderer | protected |
depth_semi_x_width | OglShapeRenderer | protected |
depth_semi_y_width | OglShapeRenderer | protected |
depth_shader | OglShapeRenderer | protected |
depth_vert_sh | OglShapeRenderer | protected |
depthBiasID | OglShapeRenderer | protected |
depthBiasMVP | OglShapeRenderer | protected |
depthTexture | OglShapeRenderer | protected |
frameBuffer | OglShapeRenderer | protected |
Init(std::vector< glm::vec3 > vertices, std::vector< glm::vec3 > colors, std::vector< glm::vec3 > normals, std::vector< unsigned int > indexes) | OglShapeRenderer | virtual |
light_init | OglShapeRenderer | protected |
lightAmbID | OglShapeRenderer | protected |
lightAttID | OglShapeRenderer | protected |
lightColID | OglShapeRenderer | protected |
lightConAngID | OglShapeRenderer | protected |
lightConDirID | OglShapeRenderer | protected |
lightPosID | OglShapeRenderer | protected |
LightsInit(float shiny_mat, glm::vec3 const &specular_mat, float transparency) | OglShapeRenderer | protected |
LightsUpdate() | OglShapeRenderer | protected |
MInvTransID | OglShapeRenderer | protected |
model_mat | OglShapeRenderer | protected |
modelMatID | OglShapeRenderer | protected |
mvpDepth | OglShapeRenderer | protected |
MVPDepth(int index) | OglShapeRenderer | protected |
mvpDepthID | OglShapeRenderer | protected |
mvpID | OglShapeRenderer | protected |
nb_indexes | OglShapeRenderer | protected |
nbLightsID | OglShapeRenderer | protected |
OglShapeRenderer(std::string vertex_file, std::string fragment_file, MbsWorld3D *w, OglWorldRenderer *world_rend) | OglShapeRenderer | |
SetModelMat(glm::mat4 const &model_mat) | OglShapeRenderer | inlinevirtual |
sh_lights | OglShapeRenderer | protected |
shader | OglShapeRenderer | protected |
shader_flag | OglShapeRenderer | protected |
shadowBiasID | OglShapeRenderer | protected |
ShadowDepth(int index) | OglShapeRenderer | virtual |
shadowMapID | OglShapeRenderer | protected |
shininessID | OglShapeRenderer | protected |
specularID | OglShapeRenderer | protected |
spreadID | OglShapeRenderer | protected |
StringLoc(const char *fieldName, size_t index) | OglShapeRenderer | protected |
StringLoc(const char *fieldName, const char *propertyName, size_t index) | OglShapeRenderer | protected |
transID | OglShapeRenderer | protected |
Update(glm::mat4 model_mat, glm::mat4 MVP, glm::mat3 M_inv_trans, MbsWorld3D *world_3d, float shiny_mat, glm::vec3 const &specular_mat, float transparency) | OglShapeRenderer | virtual |
VAO_id | OglShapeRenderer | protected |
VBO_color_id | OglShapeRenderer | protected |
VBO_indexes_id | OglShapeRenderer | protected |
VBO_normal_id | OglShapeRenderer | protected |
VBO_vertex_id | OglShapeRenderer | protected |
world_3d | OglShapeRenderer | protected |
world_rend | OglShapeRenderer | protected |
~MbsShapeRenderer() | MbsShapeRenderer | inlinevirtual |
~OglShapeRenderer() | OglShapeRenderer | virtual |